Some of these become unavailable with story progress so do them whenever you see them. These give you archive entries towards the 80% archive completion. During the story do the Detours (Side Quests) and Events marked by yellow icons on the map, in the hub city Cipal where the chapters start (from Chapter 3 onward). It’s recommended to follow the Side Quest Guide along the way.Not all Collectibles are needed, most notably you can skip Mutants and the majority of Legendary Chests, Villages, Fortresses, Caves, Ruins, Traces, Guilds. The difficulty can be changed at any time so if you want you can reduce it for collectibles after the story to speed this up. Certain collectibles are gated behind skills learned later in the story so you won’t always have access to everything on the first visit. Unlike other games these aren’t just items you pick up, rather they are a variety of tasks and enemy encounters. A lot of that time will be spent on the “Collectibles”. Playing on Normal difficulty, most players will need 50 hours+. If you do the bare minimum and rush through it quickly, you get platinum in about 40 hours. The only trophy-relevant quests during the story are Cat Chases for obtaining the 9 Poppets, but these all respawn after the story if you missed them. The trophy-related side quests also become available after the story. The story consists of 12 Chapters, afterward you can still free roam. The trophies are quite easy, there is nothing difficulty-related, everything is doable on the lowest difficulty and all accessibility settings can be enabled. Welcome to the Forspoken Trophy Guide! Forspoken is an open world game that features parkour and spellcasting combat.
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